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clan-core/docs/site/guides/clanServices.md
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# Using `clanServices`
Clans `clanServices` system is a composable way to define and deploy services across machines.
This guide shows how to **instantiate** a `clanService`, explains how service definitions are structured in your inventory, and how to pick or create services from modules exposed by flakes.
The term **Multi-host-modules** was introduced previously in the [nixus repository](https://github.com/infinisil/nixus) and represents a similar concept.
---
## Overview
Services are used in `inventory.instances`, and then they attach to *roles* and *machines* — meaning you decide which machines run which part of the service.
For example:
```nix
inventory.instances = {
borgbackup = {
roles.client.machines."laptop" = {};
roles.client.machines."server1" = {};
roles.server.machines."backup-box" = {};
};
}
```
This says: “Run borgbackup as a *client* on my *laptop* and *server1*, and as a *server* on *backup-box*.”
## Module source specification
Each instance includes a reference to a **module specification** — this is how Clan knows which service module to use and where it came from.
Usually one would just use `imports` but we needd to make the `module source` configurable via Python API.
By default it is not required to specify the `module`, in which case it defaults to the preprovided services of clan-core.
---
## Override Example
Example of instantiating a `borgbackup` service using `clan-core`:
```nix
inventory.instances = {
# Instance Name: Different name for this 'borgbackup' instance
borgbackup = {
# Since this is instances."borgbackup" the whole `module = { ... }` below is equivalent and optional.
module = {
name = "borgbackup"; # <-- Name of the module (optional)
input = "clan-core"; # <-- The flake input where the service is defined (optional)
};
# Participation of the machines is defined via roles
# Right side needs to be an attribute set. Its purpose will become clear later
roles.client.machines."machine-a" = {};
roles.server.machines."backup-host" = {};
};
}
```
If you used `clan-core` as an input attribute for your flake:
```nix
# ↓ module.input = "clan-core"
inputs.clan-core.url = "git+https://git.clan.lol/clan/clan-core"
```
## Simplified Example
If only one instance is needed for a service and the service is a clan core service, the `module` definition can be omitted.
```nix
# Simplified way of specifying a single instance
inventory.instances = {
# instance name is `borgbackup` -> clan core module `borgbackup` will be loaded.
borgbackup = {
# Participation of the machines is defined via roles
# Right side needs to be an attribute set. Its purpose will become clear later
roles.client.machines."machine-a" = {};
roles.server.machines."backup-host" = {};
};
}
```
## Configuration Example
Each role might expose configurable options
See clan's [clanServices reference](../reference/clanServices/index.md) for available options
```nix
inventory.instances = {
borgbackup-example = {
module = {
name = "borgbackup";
input = "clan-core";
};
roles.client.machines."machine-a" = {
# 'client' -Settings of 'machine-a'
settings = {
backupFolders = [
/home
/var
];
};
# ---------------------------
};
roles.server.machines."backup-host" = {};
};
}
```
## Tags
Multiple members can be defined using tags as follows
```nix
inventory.instances = {
borgbackup-example = {
module = {
name = "borgbackup";
input = "clan-core";
};
#
# The 'all' -tag targets all machines
roles.client.tags."all" = {};
# ---------------------------
roles.server.machines."backup-host" = {};
};
}
```
## Picking a clanService
You can use services exposed by Clans core module library, `clan-core`.
🔗 See: [List of Available Services in clan-core](../reference/clanServices/index.md)
## Defining Your Own Service
You can also author your own `clanService` modules.
🔗 Learn how to write your own service: [Authoring a clanService](../guides/authoring/clanServices/index.md)
You might expose your service module from your flake — this makes it easy for other people to also use your module in their clan.
---
## 💡 Tips for Working with clanServices
* You can add multiple inputs to your flake (`clan-core`, `your-org-modules`, etc.) to mix and match services.
* Each service instance is isolated by its key in `inventory.instances`, allowing you to deploy multiple versions or roles of the same service type.
* Roles can target different machines or be scoped dynamically.
---
## Whats Next?
* [Author your own clanService →](../guides/authoring/clanServices/index.md)
* [Migrate from clanModules →](../guides/migrations/migrate-inventory-services.md)
<!-- TODO: * [Understand the architecture →](../explanation/clan-architecture.md) -->