Merge pull request 'ui/scene: refactor simplify select animation' (#4325) from ui-scene-1 into main

Reviewed-on: https://git.clan.lol/clan/clan-core/pulls/4325
This commit is contained in:
hsjobeki
2025-07-13 18:56:12 +00:00
2 changed files with 7 additions and 15 deletions

View File

@@ -3,7 +3,7 @@ import { render } from "solid-js/web";
import "./index.css";
import { QueryClient } from "@tanstack/solid-query";
import { CubeScene } from "./scene/qubes";
import { CubeScene } from "./scene/cubes";
export const client = new QueryClient();

View File

@@ -402,24 +402,16 @@ export function CubeScene() {
if (selected) {
// When selected, make all faces red-ish but maintain the lighting difference
materials.forEach((material, index) => {
(material as THREE.MeshBasicMaterial).color.set(
index === 2
? 0xff6666 // Top face - lighter red
: index === 0 || index === 4
? 0xdce4e5 // Front/right faces - keep
: 0xa4b3b5, // Shadow faces - keep
);
if (index === 2) {
(material as THREE.MeshBasicMaterial).color.set(0xff6666);
}
});
} else {
// Normal colors - restore original face colors
materials.forEach((material, index) => {
(material as THREE.MeshBasicMaterial).color.set(
index === 2
? 0xffffff // Top face - light
: index === 0 || index === 4
? 0xdce4e5 // Front/right faces - medium
: 0xa4b3b5, // Shadow faces - dark
);
if (index === 2) {
(material as THREE.MeshBasicMaterial).color.set(0xffffff);
}
});
}
}