feat: update structure
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48
cs2106/labs/lab3/progs/part2/test_barrier.c
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48
cs2106/labs/lab3/progs/part2/test_barrier.c
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <time.h>
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#include <sys/wait.h>
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#include "barrier.h"
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#define NUM_PROCESSES 6
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#define MAX_SLEEP 1000000 // Maximum sleep period in microseconds
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int main() {
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int i, pid;
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int sleep_time[NUM_PROCESSES];
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init_barrier(NUM_PROCESSES+1);
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srand(time(NULL));
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for(i=0; i<NUM_PROCESSES; i++) {
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// The children will all slip at different amounts of time
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sleep_time[i] = (int) (((float) rand() / RAND_MAX) * MAX_SLEEP);
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if((pid = fork()) == 0) {
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srand(time(NULL));
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break;
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}
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}
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if(pid == 0) {
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usleep(sleep_time[i]);
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// Reach the barrier.
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printf("\tChild %d slept for %3.2f seconds and has now reached the barrier\n", i, sleep_time[i]/1000000.0);
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reach_barrier();
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}
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else {
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// Parent will just wait at barrier for all children to return
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printf("**Parent waiting for children**\n\n");
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reach_barrier();
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printf("\n**All the children have returned**\n");
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// Clean up the process table
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for(i=0; i<NUM_PROCESSES; i++)
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wait(NULL);
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destroy_barrier(pid);
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}
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}
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