Also done:
- add @pytest.mark.with_core indicating that a test depends on clan-core and cannot be cached
- separate unit tests into two derivations, ones that can be cached and ones that cannot.
- fix frontend typescript code
- This speeds up PUT /machines{name}/config as it doesn't do the expensive check anymore
- instead use PUT /machines/{name}/verify which allows a dry-run evaluation of a config which is passed without writing it to disk
- add top-level option `clanImports` to clanCore
- clanImports can be set and checked as any other option
- buildClan resolves the clanImports from the settings.json before calling evalModules to prevent infinite recursions
- new endpoint PUT machines/{name}/schema to allow getting the schema for a specific list of imports
- to retrieve the currently imported modules, cimply do a GET or PU on machines/{name}/config which will return `clanImports` as part of the config
Still missing: get list of available modules
- add CLAN_MACHINE_SETTINGS_FILE variable to temporarily override the machine settings file
- do a dry-run evaluation first with the new config before persisting it.