clan: Add autoloaded clanModules from flake inputs. Rename 'directory' to 'self' in buildClan
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@@ -7,7 +7,7 @@
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}:
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let
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inherit (config)
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directory
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self
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machines
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pkgsForSystem
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specialArgs
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@@ -44,7 +44,7 @@ let
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serviceConfigs = (
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buildInventory {
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inherit inventory;
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inherit directory;
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inherit self;
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}
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);
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@@ -59,14 +59,14 @@ let
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nixpkgs.lib.nixosSystem {
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modules =
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let
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hwConfig = "${directory}/machines/${name}/hardware-configuration.nix";
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diskoConfig = "${directory}/machines/${name}/disko.nix";
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hwConfig = "${self}/machines/${name}/hardware-configuration.nix";
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diskoConfig = "${self}/machines/${name}/disko.nix";
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in
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[
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{
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# Autoinclude configuration.nix and hardware-configuration.nix
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imports = builtins.filter builtins.pathExists [
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"${directory}/machines/${name}/configuration.nix"
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"${self}/machines/${name}/configuration.nix"
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hwConfig
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diskoConfig
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];
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@@ -81,7 +81,7 @@ let
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{
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# Settings
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clan.core.settings = {
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inherit directory;
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directory = self;
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inherit (config.inventory.meta) name icon;
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machine = {
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@@ -160,7 +160,7 @@ let
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) supportedSystems
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);
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inventoryFile = "${directory}/inventory.json";
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inventoryFile = "${self}/inventory.json";
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inventoryLoaded =
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if builtins.pathExists inventoryFile then
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@@ -171,6 +171,7 @@ let
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in
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{
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imports = [
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(lib.mkRenamedOptionModule [ "directory" ] [ "self" ])
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# Merge the inventory file
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{
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inventory = _: {
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@@ -180,9 +181,9 @@ in
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}
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# TODO: Figure out why this causes infinite recursion
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{
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inventory.machines = lib.optionalAttrs (builtins.pathExists "${directory}/machines") (
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inventory.machines = lib.optionalAttrs (builtins.pathExists "${self}/machines") (
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builtins.mapAttrs (_n: _v: { }) (
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(lib.filterAttrs (_: t: t == "directory") (builtins.readDir "${directory}/machines"))
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(lib.filterAttrs (_: t: t == "directory") (builtins.readDir "${self}/machines"))
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)
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);
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}
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