documentation: remove references to Icons for introductory material
The icons are not yet used in this path. This is unneccessary overhead for new users, with no payoff yet.
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@@ -5,10 +5,6 @@
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In the `flake.nix` file:
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- [x] set a unique `clanName`.
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- [ ] set `clanIcon` (optional)
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- [ ] Set `machineIcon` per machine (optional)
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These icons will be used by our future GUI.
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=== "**buildClan**"
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@@ -16,16 +12,12 @@ These icons will be used by our future GUI.
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buildClan {
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# Set a unique name
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clanName = "Lobsters";
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# Optional, a path to an image file
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clanIcon = ./path/to/file;
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# Should usually point to the directory of flake.nix
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directory = ./.;
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machines = {
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jon = {
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# ...
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# Optional, a path to an image file
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clanCore.machineIcon = ./path/to/file;
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};
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# ...
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}
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@@ -40,14 +32,10 @@ These icons will be used by our future GUI.
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clan = {
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# Set a unique name
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clanName = "Lobsters";
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# Optional, a path to an image file
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clanIcon = ./path/to/file;
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machines = {
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jon = {
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# ...
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# Optional, a path to an image file
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clanCore.machineIcon = ./path/to/file;
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};
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# ...
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}
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@@ -73,7 +73,6 @@ Below is a guide on how to structure this in your flake.nix:
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# ... more modules
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];
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nixpkgs.hostPlatform = "x86_64-linux";
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clanCore.machineIcon = null; # Optional, a path to an image file
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# Set this for clan commands use ssh i.e. `clan machines update`
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clan.networking.targetHost = pkgs.lib.mkDefault "root@jon";
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